Game Overview:
Platform: PC via Steam
Release Date: June 20, 2018
Engine/Tools: Unity, C# in Visual Studio, Maya 2017
Description:
Gravity Well is a first-person puzzle platformer where the player must solve complex puzzles by manipulating gravity using the power of the Gravity Well device and its positive and negative singularities. There are a series of upgrades to collect that add new mechanics to the Gravity Well, and increase the possibilities for puzzle solving as a result.
My Work:
This page features a selection of levels I designed and developed in Gravity Well. All screenshots and gameplay footage you see below are of levels I fully built and scripted in C#, using core gameplay mechanics I designed. The selections seen below are my personal favorites of the levels I worked on, as I feel they fully exemplify the core design principles of Gravity Well.
Levels fully designed and scripted: 1.1, 1.2, 1.3, 1.4, 6.1, 6.2, 6.3, 6.4. Total:8
Levels redesigned and scripted: 2.1, 2.2, 2.3, 2.4, 2.5, 3.1, 3.3, 3.4. Total: 8